Thursday 9 November 2017

XGen Hair RnD in Maya and Renderman with PxrMarschnerHair Shader


Hi there. This is some more further Renderman and hair work from early August, I'm only getting around to uploading it now. These were interesting to work on. I experimented with some different lighting setups and was observing how the hair reacted to emissive objects also. All renders are straight from Maya except the two abstract type ones which have glows added in compositing. One of them is a the result of a camera placed inside some hair, just to see how it looked. Render times ranged from 5 to 20 minutes. Please click into each image for the full resolution. Thanks :)