Showing posts with label fluid simulations. Show all posts
Showing posts with label fluid simulations. Show all posts

Thursday, 20 April 2017

Bifröst River R&D Progression

A progression edit of Bifröst river playblast clips from Maya. Earliest initial tests are lower resolution and later ones are a bit higher resolution with foam also added. I have been looking into how this plugin works out of curiosity. It's great fun and I intend on doing some further tests with it.

Bifröst River R&D Progression from Paul Sheehy on Vimeo.

Wednesday, 8 March 2017

Bifröst Viscosity R&D in Maya and Renderman

Hi, this is my first post of 2017 and I will be aiming to post more often than before. As well as lighting, I am interested in exploring effects also. I have been experimenting with Bifröst in Maya and this is some R&D looking at viscosity settings to simulate a thick liquid. It turned out kind of like honey! It is not a very high res sim and some bubbling can be seen. I'm sure more time spent on the sim will address this. Rendered with Renderman in Maya 2017 with an average frame time of 30 seconds. Great fun doing this stuff.

Bifröst Viscosity R&D from Paul Sheehy on Vimeo.