Thursday, 20 April 2017
Bifröst River R&D Progression
A progression edit of Bifröst river playblast clips from Maya. Earliest initial tests are lower resolution and later ones are a bit higher resolution with foam also added. I have been looking into how this plugin works out of curiosity. It's great fun and I intend on doing some further tests with it.
Labels:
3D,
bifrost,
Bifröst,
effects,
experimentation,
fluid simulations,
fluids,
fx,
maya,
r&d,
research,
rnd
Tuesday, 18 April 2017
Volumetric Clouds Research and Development
Labels:
3D,
3ds Max,
clouds,
development,
experimentation,
Houdini,
OpenVDB,
research,
rnd,
v-ray,
volumetric
Wednesday, 5 April 2017
Lightning and Hammer
Labels:
3D,
atmosphere,
atmospheric,
cinematic,
effects,
experimenting,
fumefx,
fx,
lighting,
lightning,
particles,
rendering,
rnd,
shading,
smoke,
studies,
v-ray
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